/* SPDX-License-Identifier: Apache-2.0 * Copyright 2011-2022 Blender Foundation */ #pragma once #include "graph/node.h" #include "util/map.h" #include "util/string.h" #include "util/xml.h" CCL_NAMESPACE_BEGIN struct XMLReader { map node_map; }; void xml_read_node(XMLReader &reader, Node *node, xml_node xml_node); xml_node xml_write_node(Node *node, xml_node xml_root); CCL_NAMESPACE_END