/* * Copyright 2011-2021 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "integrator/denoiser.h" #include "util/util_unique_ptr.h" CCL_NAMESPACE_BEGIN /* Denoiser which uses device-specific denoising implementation, such as OptiX denoiser which are * implemented as a part of a driver of specific device. * * This implementation makes sure the to-be-denoised buffer is available on the denoising device * and invoke denoising kernel via device API. */ class DeviceDenoiser : public Denoiser { public: DeviceDenoiser(Device *path_trace_device, const DenoiseParams ¶ms); ~DeviceDenoiser(); virtual bool denoise_buffer(const BufferParams &buffer_params, RenderBuffers *render_buffers, const int num_samples, bool allow_inplace_modification) override; }; CCL_NAMESPACE_END