/* SPDX-License-Identifier: Apache-2.0 * Copyright 2011-2022 Blender Foundation */ #pragma once #include "integrator/denoiser.h" #include "util/thread.h" #include "util/unique_ptr.h" CCL_NAMESPACE_BEGIN /* Implementation of denoising API which uses OpenImageDenoise library. */ class OIDNDenoiser : public Denoiser { public: /* Forwardly declared state which might be using compile-flag specific fields, such as * OpenImageDenoise device and filter handles. */ class State; OIDNDenoiser(Device *path_trace_device, const DenoiseParams ¶ms); virtual bool denoise_buffer(const BufferParams &buffer_params, RenderBuffers *render_buffers, const int num_samples, bool allow_inplace_modification) override; protected: virtual uint get_device_type_mask() const override; virtual Device *ensure_denoiser_device(Progress *progress) override; /* We only perform one denoising at a time, since OpenImageDenoise itself is multithreaded. * Use this mutex whenever images are passed to the OIDN and needs to be denoised. */ static thread_mutex mutex_; }; CCL_NAMESPACE_END