/* SPDX-License-Identifier: Apache-2.0 * Copyright 2011-2022 Blender Foundation */ #pragma once #include #include "util/types.h" CCL_NAMESPACE_BEGIN struct TileSize { TileSize() = default; inline TileSize(int width, int height, int num_samples) : width(width), height(height), num_samples(num_samples) { } inline bool operator==(const TileSize &other) const { return width == other.width && height == other.height && num_samples == other.num_samples; } inline bool operator!=(const TileSize &other) const { return !(*this == other); } int width = 0, height = 0; int num_samples = 0; }; std::ostream &operator<<(std::ostream &os, const TileSize &tile_size); /* Calculate tile size which is best suitable for rendering image of a given size with given number * of active path states. * Will attempt to provide best guess to keep path tracing threads of a device as localized as * possible, and have as many threads active for every tile as possible. */ TileSize tile_calculate_best_size(const bool accel_rt, const int2 &image_size, const int num_samples, const int max_num_path_states, const float scrambling_distance); CCL_NAMESPACE_END