/* * Copyright 2013, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef __KERNEL_BSSRDF_H__ #define __KERNEL_BSSRDF_H__ CCL_NAMESPACE_BEGIN __device int bssrdf_setup(ShaderClosure *sc) { if(sc->data0 < BSSRDF_MIN_RADIUS) { /* revert to diffuse BSDF if radius too small */ sc->data0 = 0.0f; sc->data1 = 0.0f; return bsdf_diffuse_setup(sc); } else { /* IOR param */ sc->data1 = max(sc->data1, 1.0f); sc->type = CLOSURE_BSSRDF_ID; return SD_BSDF|SD_BSDF_HAS_EVAL|SD_BSSRDF; } } /* Simple Cubic BSSRDF falloff */ __device float bssrdf_cubic(float ld, float r) { if(ld == 0.0f) return (r == 0.0f)? 1.0f: 0.0f; return powf(ld - min(r, ld), 3.0f) * 4.0f/powf(ld, 4.0f); } /* Original BSSRDF fallof function */ typedef struct BSSRDFParams { float eta; /* index of refraction */ float sigma_t_; /* reduced extinction coefficient */ float sigma_tr; /* effective extinction coefficient */ float Fdr; /* diffuse fresnel reflectance */ float D; /* diffusion constant */ float A; float alpha_; /* reduced albedo */ float zr; /* distance of virtual lightsource above surface */ float zv; /* distance of virtual lightsource below surface */ float ld; /* mean free path */ float ro; /* diffuse reflectance */ } BSSRDFParams; __device float bssrdf_reduced_albedo_Rd(float alpha_, float A, float ro) { float sq; sq = sqrt(3.0f*(1.0f - alpha_)); return (alpha_/2.0f)*(1.0f + expf((-4.0f/3.0f)*A*sq))*expf(-sq) - ro; } __device float bssrdf_compute_reduced_albedo(float A, float ro) { const float tolerance = 1e-8; const int max_iteration_count = 20; float d, fsub, xn_1 = 0.0f, xn = 1.0f, fxn, fxn_1; int i; /* use secant method to compute reduced albedo using Rd function inverse * with a given reflectance */ fxn = bssrdf_reduced_albedo_Rd(xn, A, ro); fxn_1 = bssrdf_reduced_albedo_Rd(xn_1, A, ro); for (i= 0; i < max_iteration_count; i++) { fsub = (fxn - fxn_1); if (fabsf(fsub) < tolerance) break; d = ((xn - xn_1)/fsub)*fxn; if (fabsf(d) < tolerance) break; xn_1 = xn; fxn_1 = fxn; xn = xn - d; if (xn > 1.0f) xn = 1.0f; if (xn_1 > 1.0f) xn_1 = 1.0f; fxn = bssrdf_reduced_albedo_Rd(xn, A, ro); } /* avoid division by zero later */ if (xn <= 0.0f) xn = 0.00001f; return xn; } __device void bssrdf_setup_params(BSSRDFParams *ss, float refl, float radius, float ior) { ss->eta = ior; ss->Fdr = -1.440f/ior*ior + 0.710f/ior + 0.668f + 0.0636f*ior; ss->A = (1.0f + ss->Fdr)/(1.0f - ss->Fdr); ss->ld = radius; ss->ro = min(refl, 0.999f); ss->alpha_ = bssrdf_compute_reduced_albedo(ss->A, ss->ro); ss->sigma_tr = 1.0f/ss->ld; ss->sigma_t_ = ss->sigma_tr/sqrtf(3.0f*(1.0f - ss->alpha_)); ss->D = 1.0f/(3.0f*ss->sigma_t_); ss->zr = 1.0f/ss->sigma_t_; ss->zv = ss->zr + 4.0f*ss->A*ss->D; } /* exponential falloff function */ __device float bssrdf_original(const BSSRDFParams *ss, float r) { if(ss->ld == 0.0f) return (r == 0.0f)? 1.0f: 0.0f; float rr = r*r; float sr, sv, Rdr, Rdv; sr = sqrt(rr + ss->zr*ss->zr); sv = sqrt(rr + ss->zv*ss->zv); Rdr = ss->zr*(1.0f + ss->sigma_tr*sr)*expf(-ss->sigma_tr*sr)/(sr*sr*sr); Rdv = ss->zv*(1.0f + ss->sigma_tr*sv)*expf(-ss->sigma_tr*sv)/(sv*sv*sv); return ss->alpha_*(1.0f/M_4PI_F)*(Rdr + Rdv); } CCL_NAMESPACE_END #endif /* __KERNEL_BSSRDF_H__ */