/* SPDX-License-Identifier: Apache-2.0 * Copyright 2011-2022 Blender Foundation */ #ifndef KERNEL_DATA_ARRAY # define KERNEL_DATA_ARRAY(type, name) #endif /* BVH2, not used for OptiX or Embree. */ KERNEL_DATA_ARRAY(float4, bvh_nodes) KERNEL_DATA_ARRAY(float4, bvh_leaf_nodes) KERNEL_DATA_ARRAY(uint, prim_type) KERNEL_DATA_ARRAY(uint, prim_visibility) KERNEL_DATA_ARRAY(uint, prim_index) KERNEL_DATA_ARRAY(uint, prim_object) KERNEL_DATA_ARRAY(uint, object_node) KERNEL_DATA_ARRAY(float2, prim_time) /* objects */ KERNEL_DATA_ARRAY(KernelObject, objects) KERNEL_DATA_ARRAY(Transform, object_motion_pass) KERNEL_DATA_ARRAY(DecomposedTransform, object_motion) KERNEL_DATA_ARRAY(uint, object_flag) KERNEL_DATA_ARRAY(float, object_volume_step) KERNEL_DATA_ARRAY(uint, object_prim_offset) /* cameras */ KERNEL_DATA_ARRAY(DecomposedTransform, camera_motion) /* triangles */ KERNEL_DATA_ARRAY(uint, tri_shader) KERNEL_DATA_ARRAY(packed_float3, tri_vnormal) KERNEL_DATA_ARRAY(uint4, tri_vindex) KERNEL_DATA_ARRAY(uint, tri_patch) KERNEL_DATA_ARRAY(float2, tri_patch_uv) KERNEL_DATA_ARRAY(packed_float3, tri_verts) /* curves */ KERNEL_DATA_ARRAY(KernelCurve, curves) KERNEL_DATA_ARRAY(float4, curve_keys) KERNEL_DATA_ARRAY(KernelCurveSegment, curve_segments) /* patches */ KERNEL_DATA_ARRAY(uint, patches) /* pointclouds */ KERNEL_DATA_ARRAY(float4, points) KERNEL_DATA_ARRAY(uint, points_shader) /* attributes */ KERNEL_DATA_ARRAY(AttributeMap, attributes_map) KERNEL_DATA_ARRAY(float, attributes_float) KERNEL_DATA_ARRAY(float2, attributes_float2) KERNEL_DATA_ARRAY(packed_float3, attributes_float3) KERNEL_DATA_ARRAY(float4, attributes_float4) KERNEL_DATA_ARRAY(uchar4, attributes_uchar4) /* lights */ KERNEL_DATA_ARRAY(KernelLightDistribution, light_distribution) KERNEL_DATA_ARRAY(KernelLight, lights) KERNEL_DATA_ARRAY(float2, light_background_marginal_cdf) KERNEL_DATA_ARRAY(float2, light_background_conditional_cdf) /* particles */ KERNEL_DATA_ARRAY(KernelParticle, particles) /* shaders */ KERNEL_DATA_ARRAY(uint4, svm_nodes) KERNEL_DATA_ARRAY(KernelShader, shaders) /* lookup tables */ KERNEL_DATA_ARRAY(float, lookup_table) /* sobol */ KERNEL_DATA_ARRAY(float, sample_pattern_lut) /* image textures */ KERNEL_DATA_ARRAY(TextureInfo, texture_info) /* ies lights */ KERNEL_DATA_ARRAY(float, ies) #undef KERNEL_DATA_ARRAY