/* SPDX-License-Identifier: Apache-2.0 * Copyright 2011-2022 Blender Foundation */ /* Constant Globals */ #pragma once #include "kernel/types.h" #include "kernel/integrator/state.h" #include "kernel/util/profiling.h" CCL_NAMESPACE_BEGIN /* Not actually used, just a NULL pointer that gets passed everywhere, which we * hope gets optimized out by the compiler. */ struct KernelGlobalsGPU { int unused[1]; }; typedef ccl_global const KernelGlobalsGPU *ccl_restrict KernelGlobals; /* Launch parameters */ struct KernelParamsOptiX { /* Kernel arguments */ const int *path_index_array; float *render_buffer; /* Global scene data and textures */ KernelData data; #define KERNEL_DATA_ARRAY(type, name) const type *name; #include "kernel/data_arrays.h" /* Integrator state */ IntegratorStateGPU integrator_state; }; #ifdef __NVCC__ extern "C" static __constant__ KernelParamsOptiX kernel_params; #endif /* Abstraction macros */ #define kernel_data kernel_params.data #define kernel_data_array(name) kernel_params.name #define kernel_data_fetch(name, index) kernel_params.name[(index)] #define kernel_integrator_state kernel_params.integrator_state CCL_NAMESPACE_END