/* * Copyright 2011-2017 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ CCL_NAMESPACE_BEGIN ccl_device_inline void kernel_filter_construct_gramian(int x, int y, int storage_stride, int dx, int dy, int w, int h, int pass_stride, const ccl_global float *ccl_restrict buffer, ccl_global float *color_pass, ccl_global float *variance_pass, const ccl_global float *ccl_restrict transform, ccl_global int *rank, float weight, ccl_global float *XtWX, ccl_global float3 *XtWY, int localIdx) { int p_offset = y *w + x; int q_offset = (y+dy)*w + (x+dx); #ifdef __KERNEL_CPU__ const int stride = 1; (void)storage_stride; (void)localIdx; float design_row[DENOISE_FEATURES+1]; #elif defined(__KERNEL_CUDA__) const int stride = storage_stride; ccl_local float shared_design_row[(DENOISE_FEATURES+1)*CCL_MAX_LOCAL_SIZE]; ccl_local_param float *design_row = shared_design_row + localIdx*(DENOISE_FEATURES+1); #else const int stride = storage_stride; float design_row[DENOISE_FEATURES+1]; #endif float3 p_color = filter_get_pixel_color(color_pass + p_offset, pass_stride); float3 q_color = filter_get_pixel_color(color_pass + q_offset, pass_stride); float p_std_dev = sqrtf(filter_get_pixel_variance(variance_pass + p_offset, pass_stride)); float q_std_dev = sqrtf(filter_get_pixel_variance(variance_pass + q_offset, pass_stride)); /* If the pixel was flagged as an outlier during prefiltering, skip it. * Otherwise, perform the regular confidence interval test unless * the center pixel is an outlier (in that case, using the confidence * interval test could result in no pixels being used at all). */ bool p_outlier = (ccl_get_feature(buffer + p_offset, 0) < 0.0f); bool q_outlier = (ccl_get_feature(buffer + q_offset, 0) < 0.0f); bool outside_of_interval = (average(fabs(p_color - q_color)) > 2.0f*(p_std_dev + q_std_dev + 1e-3f)); if(q_outlier || (!p_outlier && outside_of_interval)) { return; } filter_get_design_row_transform(make_int2(x, y), buffer + p_offset, make_int2(x+dx, y+dy), buffer + q_offset, pass_stride, *rank, design_row, transform, stride); math_trimatrix_add_gramian_strided(XtWX, (*rank)+1, design_row, weight, stride); math_vec3_add_strided(XtWY, (*rank)+1, design_row, weight * q_color, stride); } ccl_device_inline void kernel_filter_finalize(int x, int y, int w, int h, ccl_global float *buffer, ccl_global int *rank, int storage_stride, ccl_global float *XtWX, ccl_global float3 *XtWY, int4 buffer_params, int sample) { #ifdef __KERNEL_CPU__ const int stride = 1; (void)storage_stride; #else const int stride = storage_stride; #endif /* The weighted average of pixel colors (essentially, the NLM-filtered image). * In case the solution of the linear model fails due to numerical issues, * fall back to this value. */ float3 mean_color = XtWY[0]/XtWX[0]; math_trimatrix_vec3_solve(XtWX, XtWY, (*rank)+1, stride); float3 final_color = XtWY[0]; if(!isfinite3_safe(final_color)) { final_color = mean_color; } ccl_global float *combined_buffer = buffer + (y*buffer_params.y + x + buffer_params.x)*buffer_params.z; final_color *= sample; if(buffer_params.w) { final_color.x += combined_buffer[buffer_params.w+0]; final_color.y += combined_buffer[buffer_params.w+1]; final_color.z += combined_buffer[buffer_params.w+2]; } combined_buffer[0] = final_color.x; combined_buffer[1] = final_color.y; combined_buffer[2] = final_color.z; } #undef STORAGE_TYPE CCL_NAMESPACE_END