/* * Copyright 2011-2013 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License */ /* OpenCL kernel entry points - unfinished */ #include "kernel_compat_opencl.h" #include "kernel_math.h" #include "kernel_types.h" #include "kernel_globals.h" #include "kernel_film.h" #include "kernel_path.h" #include "kernel_bake.h" __kernel void kernel_ocl_path_trace( ccl_constant KernelData *data, ccl_global float *buffer, ccl_global uint *rng_state, #define KERNEL_TEX(type, ttype, name) \ ccl_global type *name, #include "kernel_textures.h" int sample, int sx, int sy, int sw, int sh, int offset, int stride) { KernelGlobals kglobals, *kg = &kglobals; kg->data = data; #define KERNEL_TEX(type, ttype, name) \ kg->name = name; #include "kernel_textures.h" int x = sx + get_global_id(0); int y = sy + get_global_id(1); if(x < sx + sw && y < sy + sh) kernel_path_trace(kg, buffer, rng_state, sample, x, y, offset, stride); } __kernel void kernel_ocl_convert_to_byte( ccl_constant KernelData *data, ccl_global uchar4 *rgba, ccl_global float *buffer, #define KERNEL_TEX(type, ttype, name) \ ccl_global type *name, #include "kernel_textures.h" float sample_scale, int sx, int sy, int sw, int sh, int offset, int stride) { KernelGlobals kglobals, *kg = &kglobals; kg->data = data; #define KERNEL_TEX(type, ttype, name) \ kg->name = name; #include "kernel_textures.h" int x = sx + get_global_id(0); int y = sy + get_global_id(1); if(x < sx + sw && y < sy + sh) kernel_film_convert_to_byte(kg, rgba, buffer, sample_scale, x, y, offset, stride); } __kernel void kernel_ocl_convert_to_half_float( ccl_constant KernelData *data, ccl_global uchar4 *rgba, ccl_global float *buffer, #define KERNEL_TEX(type, ttype, name) \ ccl_global type *name, #include "kernel_textures.h" float sample_scale, int sx, int sy, int sw, int sh, int offset, int stride) { KernelGlobals kglobals, *kg = &kglobals; kg->data = data; #define KERNEL_TEX(type, ttype, name) \ kg->name = name; #include "kernel_textures.h" int x = sx + get_global_id(0); int y = sy + get_global_id(1); if(x < sx + sw && y < sy + sh) kernel_film_convert_to_half_float(kg, rgba, buffer, sample_scale, x, y, offset, stride); } __kernel void kernel_ocl_shader( ccl_constant KernelData *data, ccl_global uint4 *input, ccl_global float4 *output, #define KERNEL_TEX(type, ttype, name) \ ccl_global type *name, #include "kernel_textures.h" int type, int sx, int sw, int offset, int sample) { KernelGlobals kglobals, *kg = &kglobals; kg->data = data; #define KERNEL_TEX(type, ttype, name) \ kg->name = name; #include "kernel_textures.h" int x = sx + get_global_id(0); if(x < sx + sw) kernel_shader_evaluate(kg, input, output, (ShaderEvalType)type, x, sample); } __kernel void kernel_ocl_bake( ccl_constant KernelData *data, ccl_global uint4 *input, ccl_global float4 *output, #define KERNEL_TEX(type, ttype, name) \ ccl_global type *name, #include "kernel_textures.h" int type, int sx, int sw, int offset, int sample) { KernelGlobals kglobals, *kg = &kglobals; kg->data = data; #define KERNEL_TEX(type, ttype, name) \ kg->name = name; #include "kernel_textures.h" int x = sx + get_global_id(0); if(x < sx + sw) kernel_bake_evaluate(kg, input, output, (ShaderEvalType)type, x, offset, sample); }