/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /* CUDA kernel entry points */ #include "kernel_compat_cuda.h" #include "kernel_math.h" #include "kernel_types.h" #include "kernel_globals.h" #include "kernel_film.h" #include "kernel_path.h" #include "kernel_displace.h" extern "C" __global__ void kernel_cuda_path_trace(float *buffer, uint *rng_state, int sample, int sx, int sy, int sw, int sh, int offset, int stride) { int x = sx + blockDim.x*blockIdx.x + threadIdx.x; int y = sy + blockDim.y*blockIdx.y + threadIdx.y; if(x < sx + sw && y < sy + sh) kernel_path_trace(NULL, buffer, rng_state, sample, x, y, offset, stride); } extern "C" __global__ void kernel_cuda_tonemap(uchar4 *rgba, float *buffer, int sample, int sx, int sy, int sw, int sh, int offset, int stride) { int x = sx + blockDim.x*blockIdx.x + threadIdx.x; int y = sy + blockDim.y*blockIdx.y + threadIdx.y; if(x < sx + sw && y < sy + sh) kernel_film_tonemap(NULL, rgba, buffer, sample, x, y, offset, stride); } extern "C" __global__ void kernel_cuda_shader(uint4 *input, float4 *output, int type, int sx) { int x = sx + blockDim.x*blockIdx.x + threadIdx.x; kernel_shader_evaluate(NULL, input, output, (ShaderEvalType)type, x); }