/* * Copyright 2011-2013 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once CCL_NAMESPACE_BEGIN /* Interpolated lookup table access */ ccl_device float lookup_table_read(KernelGlobals kg, float x, int offset, int size) { x = saturate(x) * (size - 1); int index = min(float_to_int(x), size - 1); int nindex = min(index + 1, size - 1); float t = x - index; float data0 = kernel_tex_fetch(__lookup_table, index + offset); if (t == 0.0f) return data0; float data1 = kernel_tex_fetch(__lookup_table, nindex + offset); return (1.0f - t) * data0 + t * data1; } ccl_device float lookup_table_read_2D( KernelGlobals kg, float x, float y, int offset, int xsize, int ysize) { y = saturate(y) * (ysize - 1); int index = min(float_to_int(y), ysize - 1); int nindex = min(index + 1, ysize - 1); float t = y - index; float data0 = lookup_table_read(kg, x, offset + xsize * index, xsize); if (t == 0.0f) return data0; float data1 = lookup_table_read(kg, x, offset + xsize * nindex, xsize); return (1.0f - t) * data0 + t * data1; } CCL_NAMESPACE_END