/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /* Optimized CPU kernel entry points. This file is compiled with SSE3 * optimization flags and nearly all functions inlined, while kernel.cpp * is compiled without for other CPU's. */ #ifdef WITH_OPTIMIZED_KERNEL #include "kernel.h" #include "kernel_compat_cpu.h" #include "kernel_math.h" #include "kernel_types.h" #include "kernel_globals.h" #include "kernel_film.h" #include "kernel_path.h" #include "kernel_displace.h" CCL_NAMESPACE_BEGIN /* Path Tracing */ void kernel_cpu_optimized_path_trace(KernelGlobals *kg, float *buffer, unsigned int *rng_state, int sample, int x, int y, int offset, int stride) { kernel_path_trace(kg, buffer, rng_state, sample, x, y, offset, stride); } /* Tonemapping */ void kernel_cpu_optimized_tonemap(KernelGlobals *kg, uchar4 *rgba, float *buffer, int sample, int resolution, int x, int y, int offset, int stride) { kernel_film_tonemap(kg, rgba, buffer, sample, resolution, x, y, offset, stride); } /* Shader Evaluate */ void kernel_cpu_optimized_shader(KernelGlobals *kg, uint4 *input, float4 *output, int type, int i) { kernel_shader_evaluate(kg, input, output, (ShaderEvalType)type, i); } CCL_NAMESPACE_END #endif