/* * Copyright 2011-2013 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License */ /* Optimized CPU kernel entry points. This file is compiled with SSE3/SSSE3 * optimization flags and nearly all functions inlined, while kernel.cpp * is compiled without for other CPU's. */ /* SSE optimization disabled for now on 32 bit, see bug #36316 */ #if !(defined(__GNUC__) && (defined(i386) || defined(_M_IX86))) #define __KERNEL_SSE2__ #define __KERNEL_SSE3__ #define __KERNEL_SSSE3__ #endif #include "util_optimization.h" #ifdef WITH_CYCLES_OPTIMIZED_KERNEL_SSE3 #include "kernel.h" #include "kernel_compat_cpu.h" #include "kernel_math.h" #include "kernel_types.h" #include "kernel_globals.h" #include "kernel_film.h" #include "kernel_path.h" #include "kernel_bake.h" CCL_NAMESPACE_BEGIN /* Path Tracing */ void kernel_cpu_sse3_path_trace(KernelGlobals *kg, float *buffer, unsigned int *rng_state, int sample, int x, int y, int offset, int stride) { #ifdef __BRANCHED_PATH__ if(kernel_data.integrator.branched) kernel_branched_path_trace(kg, buffer, rng_state, sample, x, y, offset, stride); else #endif kernel_path_trace(kg, buffer, rng_state, sample, x, y, offset, stride); } /* Film */ void kernel_cpu_sse3_convert_to_byte(KernelGlobals *kg, uchar4 *rgba, float *buffer, float sample_scale, int x, int y, int offset, int stride) { kernel_film_convert_to_byte(kg, rgba, buffer, sample_scale, x, y, offset, stride); } void kernel_cpu_sse3_convert_to_half_float(KernelGlobals *kg, uchar4 *rgba, float *buffer, float sample_scale, int x, int y, int offset, int stride) { kernel_film_convert_to_half_float(kg, rgba, buffer, sample_scale, x, y, offset, stride); } /* Shader Evaluate */ void kernel_cpu_sse3_shader(KernelGlobals *kg, uint4 *input, float4 *output, int type, int i, int offset, int sample) { if(type >= SHADER_EVAL_BAKE) kernel_bake_evaluate(kg, input, output, (ShaderEvalType)type, i, offset, sample); else kernel_shader_evaluate(kg, input, output, (ShaderEvalType)type, i, sample); } CCL_NAMESPACE_END #else /* needed for some linkers in combination with scons making empty compilation unit in a library */ void __dummy_function_cycles_sse3(void); void __dummy_function_cycles_sse3(void) {} #endif