/* * Copyright 2011-2015 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __KERNEL_WORK_STEALING_H__ #define __KERNEL_WORK_STEALING_H__ CCL_NAMESPACE_BEGIN /* * Utility functions for work stealing */ #ifdef __KERNEL_OPENCL__ # pragma OPENCL EXTENSION cl_khr_global_int32_base_atomics : enable #endif /* Returns true if there is work */ ccl_device bool get_next_work(KernelGlobals *kg, uint thread_index, ccl_private uint *global_work_index) { uint total_work_size = kernel_split_params.w * kernel_split_params.h * kernel_split_params.num_samples; /* With a small amount of work there may be more threads than work due to * rounding up of global size, stop such threads immediately. */ if(thread_index >= total_work_size) { return false; } /* Increase atomic work index counter in pool. */ uint pool = thread_index / WORK_POOL_SIZE; uint work_index = atomic_fetch_and_inc_uint32(&kernel_split_params.work_pools[pool]); /* Map per-pool work index to a global work index. */ uint global_size = ccl_global_size(0) * ccl_global_size(1); kernel_assert(global_size % WORK_POOL_SIZE == 0); kernel_assert(thread_index < global_size); *global_work_index = (work_index / WORK_POOL_SIZE) * global_size + (pool * WORK_POOL_SIZE) + (work_index % WORK_POOL_SIZE); /* Test if all work for this pool is done. */ return (*global_work_index < total_work_size); } /* Map global work index to pixel X/Y and sample. */ ccl_device_inline void get_work_pixel(KernelGlobals *kg, uint global_work_index, ccl_private uint *x, ccl_private uint *y, ccl_private uint *sample) { uint tile_pixels = kernel_split_params.w * kernel_split_params.h; uint sample_offset = global_work_index / tile_pixels; uint pixel_offset = global_work_index - sample_offset * tile_pixels; uint y_offset = pixel_offset / kernel_split_params.w; uint x_offset = pixel_offset - y_offset * kernel_split_params.w; *x = kernel_split_params.x + x_offset; *y = kernel_split_params.y + y_offset; *sample = kernel_split_params.start_sample + sample_offset; } CCL_NAMESPACE_END #endif /* __KERNEL_WORK_STEALING_H__ */