/* * Copyright 2011-2016 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __KERNEL_CPU_IMAGE_H__ #define __KERNEL_CPU_IMAGE_H__ #ifdef __KERNEL_CPU__ CCL_NAMESPACE_BEGIN ccl_device float4 kernel_tex_image_interp_impl(KernelGlobals *kg, int tex, float x, float y) { switch(kernel_tex_type(tex)) { case IMAGE_DATA_TYPE_HALF: return kg->texture_half_images[kernel_tex_index(tex)].interp(x, y); case IMAGE_DATA_TYPE_BYTE: return kg->texture_byte_images[kernel_tex_index(tex)].interp(x, y); case IMAGE_DATA_TYPE_FLOAT: return kg->texture_float_images[kernel_tex_index(tex)].interp(x, y); case IMAGE_DATA_TYPE_HALF4: return kg->texture_half4_images[kernel_tex_index(tex)].interp(x, y); case IMAGE_DATA_TYPE_BYTE4: return kg->texture_byte4_images[kernel_tex_index(tex)].interp(x, y); case IMAGE_DATA_TYPE_FLOAT4: default: return kg->texture_float4_images[kernel_tex_index(tex)].interp(x, y); } } ccl_device float4 kernel_tex_image_interp_3d_impl(KernelGlobals *kg, int tex, float x, float y, float z) { switch(kernel_tex_type(tex)) { case IMAGE_DATA_TYPE_HALF: return kg->texture_half_images[kernel_tex_index(tex)].interp_3d(x, y, z); case IMAGE_DATA_TYPE_BYTE: return kg->texture_byte_images[kernel_tex_index(tex)].interp_3d(x, y, z); case IMAGE_DATA_TYPE_FLOAT: return kg->texture_float_images[kernel_tex_index(tex)].interp_3d(x, y, z); case IMAGE_DATA_TYPE_HALF4: return kg->texture_half4_images[kernel_tex_index(tex)].interp_3d(x, y, z); case IMAGE_DATA_TYPE_BYTE4: return kg->texture_byte4_images[kernel_tex_index(tex)].interp_3d(x, y, z); case IMAGE_DATA_TYPE_FLOAT4: default: return kg->texture_float4_images[kernel_tex_index(tex)].interp_3d(x, y, z); } } ccl_device float4 kernel_tex_image_interp_3d_ex_impl(KernelGlobals *kg, int tex, float x, float y, float z, int interpolation) { switch(kernel_tex_type(tex)) { case IMAGE_DATA_TYPE_HALF: return kg->texture_half_images[kernel_tex_index(tex)].interp_3d_ex(x, y, z, interpolation); case IMAGE_DATA_TYPE_BYTE: return kg->texture_byte_images[kernel_tex_index(tex)].interp_3d_ex(x, y, z, interpolation); case IMAGE_DATA_TYPE_FLOAT: return kg->texture_float_images[kernel_tex_index(tex)].interp_3d_ex(x, y, z, interpolation); case IMAGE_DATA_TYPE_HALF4: return kg->texture_half4_images[kernel_tex_index(tex)].interp_3d_ex(x, y, z, interpolation); case IMAGE_DATA_TYPE_BYTE4: return kg->texture_byte4_images[kernel_tex_index(tex)].interp_3d_ex(x, y, z, interpolation); case IMAGE_DATA_TYPE_FLOAT4: default: return kg->texture_float4_images[kernel_tex_index(tex)].interp_3d_ex(x, y, z, interpolation); } } CCL_NAMESPACE_END #endif // __KERNEL_CPU__ #endif // __KERNEL_CPU_IMAGE_H__