/* * Copyright 2011-2015 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "kernel/kernel_compat_opencl.h" #include "kernel/split/kernel_split_common.h" #include "kernel/split/kernel_data_init.h" __kernel void kernel_ocl_path_trace_data_init( ccl_global char *kg, ccl_constant KernelData *data, ccl_global void *split_data_buffer, int num_elements, ccl_global char *ray_state, ccl_global uint *rng_state, #define KERNEL_TEX(type, ttype, name) \ ccl_global type *name, #include "kernel/kernel_textures.h" int start_sample, int end_sample, int sx, int sy, int sw, int sh, int offset, int stride, ccl_global int *Queue_index, /* Tracks the number of elements in queues */ int queuesize, /* size (capacity) of the queue */ ccl_global char *use_queues_flag, /* flag to decide if scene-intersect kernel should use queues to fetch ray index */ ccl_global unsigned int *work_pool_wgs, /* Work pool for each work group */ unsigned int num_samples, /* Total number of samples per pixel */ ccl_global float *buffer) { kernel_data_init((KernelGlobals*)kg, data, split_data_buffer, num_elements, ray_state, rng_state, #define KERNEL_TEX(type, ttype, name) name, #include "kernel/kernel_textures.h" start_sample, end_sample, sx, sy, sw, sh, offset, stride, Queue_index, queuesize, use_queues_flag, work_pool_wgs, num_samples, buffer); }