/* * Copyright 2011-2015 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "split/kernel_holdout_emission_blurring_pathtermination_ao.h" __kernel void kernel_ocl_path_trace_holdout_emission_blurring_pathtermination_ao( ccl_global char *globals, ccl_constant KernelData *data, ccl_global char *shader_data, /* Required throughout the kernel except probabilistic path termination and AO */ ccl_global float *per_sample_output_buffers, ccl_global uint *rng_coop, /* Required for "kernel_write_data_passes" and AO */ ccl_global float3 *throughput_coop, /* Required for handling holdout material and AO */ ccl_global float *L_transparent_coop, /* Required for handling holdout material */ PathRadiance *PathRadiance_coop, /* Required for "kernel_write_data_passes" and indirect primitive emission */ ccl_global PathState *PathState_coop, /* Required throughout the kernel and AO */ Intersection *Intersection_coop, /* Required for indirect primitive emission */ ccl_global float3 *AOAlpha_coop, /* Required for AO */ ccl_global float3 *AOBSDF_coop, /* Required for AO */ ccl_global Ray *AOLightRay_coop, /* Required for AO */ int sw, int sh, int sx, int sy, int stride, ccl_global char *ray_state, /* Denotes the state of each ray */ ccl_global unsigned int *work_array, /* Denotes the work that each ray belongs to */ ccl_global int *Queue_data, /* Queue memory */ ccl_global int *Queue_index, /* Tracks the number of elements in each queue */ int queuesize, /* Size (capacity) of each queue */ #ifdef __WORK_STEALING__ unsigned int start_sample, #endif int parallel_samples) /* Number of samples to be processed in parallel */ { kernel_holdout_emission_blurring_pathtermination_ao(globals, data, shader_data, per_sample_output_buffers, rng_coop, throughput_coop, L_transparent_coop, PathRadiance_coop, PathState_coop, Intersection_coop, AOAlpha_coop, AOBSDF_coop, AOLightRay_coop, sw, sh, sx, sy, stride, ray_state, work_array, Queue_data, Queue_index, queuesize, #ifdef __WORK_STEALING__ start_sample, #endif parallel_samples); }