/* * Copyright 2011-2015 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "kernel/kernel_compat_opencl.h" #include "kernel/split/kernel_split_common.h" #include "kernel/split/kernel_scene_intersect.h" __kernel void kernel_ocl_path_trace_scene_intersect( ccl_global char *kg, ccl_constant KernelData *data) { kernel_scene_intersect((KernelGlobals*)kg); }