/* * Adapted from Open Shading Language with this license: * * Copyright (c) 2009-2010 Sony Pictures Imageworks Inc., et al. * All Rights Reserved. * * Modifications Copyright 2011, Blender Foundation. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sony Pictures Imageworks nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #include "osl_closures.h" #include "kernel_types.h" #include "closure/bsdf_phong_ramp.h" CCL_NAMESPACE_BEGIN using namespace OSL; class PhongRampClosure : public CBSDFClosure { public: Color3 colors[8]; float3 fcolors[8]; PhongRampClosure() : CBSDFClosure(LABEL_GLOSSY) {} void setup() { sc.prim = this; m_shaderdata_flag = bsdf_phong_ramp_setup(&sc); for(int i = 0; i < 8; i++) fcolors[i] = TO_FLOAT3(colors[i]); } void blur(float roughness) { bsdf_phong_ramp_blur(&sc, roughness); } float3 eval_reflect(const float3 &omega_out, const float3 &omega_in, float& pdf) const { return bsdf_phong_ramp_eval_reflect(&sc, fcolors, omega_out, omega_in, &pdf); } float3 eval_transmit(const float3 &omega_out, const float3 &omega_in, float& pdf) const { return bsdf_phong_ramp_eval_transmit(&sc, fcolors, omega_out, omega_in, &pdf); } int sample(const float3 &Ng, const float3 &omega_out, const float3 &domega_out_dx, const float3 &domega_out_dy, float randu, float randv, float3 &omega_in, float3 &domega_in_dx, float3 &domega_in_dy, float &pdf, float3 &eval) const { return bsdf_phong_ramp_sample(&sc, fcolors, Ng, omega_out, domega_out_dx, domega_out_dy, randu, randv, &eval, &omega_in, &domega_in_dx, &domega_in_dy, &pdf); } }; ClosureParam *closure_bsdf_phong_ramp_params() { static ClosureParam params[] = { CLOSURE_FLOAT3_PARAM(PhongRampClosure, sc.N), CLOSURE_FLOAT_PARAM(PhongRampClosure, sc.data0), CLOSURE_COLOR_ARRAY_PARAM(PhongRampClosure, colors, 8), CLOSURE_STRING_KEYPARAM("label"), CLOSURE_FINISH_PARAM(PhongRampClosure) }; return params; } CCLOSURE_PREPARE(closure_bsdf_phong_ramp_prepare, PhongRampClosure) CCL_NAMESPACE_END