/* * Adapted from Open Shading Language with this license: * * Copyright (c) 2009-2010 Sony Pictures Imageworks Inc., et al. * All Rights Reserved. * * Modifications Copyright 2011, Blender Foundation. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sony Pictures Imageworks nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #include "osl_closures.h" CCL_NAMESPACE_BEGIN using namespace OSL; class TransparentClosure : public BSDFClosure { public: TransparentClosure() : BSDFClosure(Labels::STRAIGHT, Back) {} void setup() {} size_t memsize() const { return sizeof(*this); } const char *name() const { return "transparent"; } void print_on(std::ostream &out) const { out << name() << " ()"; } float albedo(const Vec3 &omega_out) const { return 1.0f; } Color3 eval_reflect(const Vec3 &omega_out, const Vec3 &omega_in, float& pdf) const { return Color3(0, 0, 0); } Color3 eval_transmit(const Vec3 &omega_out, const Vec3 &omega_in, float& pdf) const { return Color3(0, 0, 0); } ustring sample(const Vec3 &Ng, const Vec3 &omega_out, const Vec3 &domega_out_dx, const Vec3 &domega_out_dy, float randu, float randv, Vec3 &omega_in, Vec3 &domega_in_dx, Vec3 &domega_in_dy, float &pdf, Color3 &eval) const { // only one direction is possible omega_in = -omega_out; domega_in_dx = -domega_out_dx; domega_in_dy = -domega_out_dy; pdf = 1; eval.setValue(1, 1, 1); return Labels::TRANSMIT; } }; ClosureParam *bsdf_transparent_params() { static ClosureParam params[] = { CLOSURE_STRING_KEYPARAM("label"), CLOSURE_FINISH_PARAM(TransparentClosure) }; return params; } CLOSURE_PREPARE(bsdf_transparent_prepare, TransparentClosure) CCL_NAMESPACE_END