/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /* Color Management */ float color_srgb_to_scene_linear(float c) { if(c < 0.04045) return (c < 0.0)? 0.0: c * (1.0/12.92); else return pow((c + 0.055)*(1.0/1.055), 2.4); } float color_scene_linear_to_srgb(float c) { if(c < 0.0031308) return (c < 0.0)? 0.0: c * 12.92; else return 1.055 * pow(c, 1.0/2.4) - 0.055; } color color_srgb_to_scene_linear(color c) { return color( color_srgb_to_scene_linear(c[0]), color_srgb_to_scene_linear(c[1]), color_srgb_to_scene_linear(c[2])); } color color_scene_linear_to_srgb(color c) { return color( color_scene_linear_to_srgb(c[0]), color_scene_linear_to_srgb(c[1]), color_scene_linear_to_srgb(c[2])); }