/* * Adapted from Open Shading Language with this license: * * Copyright (c) 2009-2010 Sony Pictures Imageworks Inc., et al. * All Rights Reserved. * * Modifications Copyright 2011, Blender Foundation. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Sony Pictures Imageworks nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef __OSL_CLOSURES_H__ #define __OSL_CLOSURES_H__ #include #include #include CCL_NAMESPACE_BEGIN enum { OSL_CLOSURE_BSDF_DIFFUSE_ID, OSL_CLOSURE_BSDF_TRANSLUCENT_ID, OSL_CLOSURE_BSDF_REFLECTION_ID, OSL_CLOSURE_BSDF_REFRACTION_ID, OSL_CLOSURE_BSDF_TRANSPARENT_ID, OSL_CLOSURE_BSDF_MICROFACET_GGX_ID, OSL_CLOSURE_BSDF_MICROFACET_GGX_REFRACTION_ID, OSL_CLOSURE_BSDF_MICROFACET_BECKMANN_ID, OSL_CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID, OSL_CLOSURE_BSDF_WARD_ID, OSL_CLOSURE_BSDF_ASHIKHMIN_VELVET_ID, OSL_CLOSURE_BSDF_WESTIN_BACKSCATTER_ID, OSL_CLOSURE_BSDF_WESTIN_SHEEN_ID, OSL_CLOSURE_BSSRDF_CUBIC_ID, OSL_CLOSURE_EMISSION_ID, OSL_CLOSURE_DEBUG_ID, OSL_CLOSURE_BACKGROUND_ID, OSL_CLOSURE_HOLDOUT_ID, OSL_CLOSURE_SUBSURFACE_ID }; extern OSL::ClosureParam bsdf_diffuse_params[]; extern OSL::ClosureParam bsdf_translucent_params[]; extern OSL::ClosureParam bsdf_reflection_params[]; extern OSL::ClosureParam bsdf_refraction_params[]; extern OSL::ClosureParam bsdf_transparent_params[]; extern OSL::ClosureParam bsdf_microfacet_ggx_params[]; extern OSL::ClosureParam bsdf_microfacet_ggx_refraction_params[]; extern OSL::ClosureParam bsdf_microfacet_beckmann_params[]; extern OSL::ClosureParam bsdf_microfacet_beckmann_refraction_params[]; extern OSL::ClosureParam bsdf_ward_params[]; extern OSL::ClosureParam bsdf_ashikhmin_velvet_params[]; extern OSL::ClosureParam bsdf_westin_backscatter_params[]; extern OSL::ClosureParam bsdf_westin_sheen_params[]; extern OSL::ClosureParam closure_bssrdf_cubic_params[]; extern OSL::ClosureParam closure_emission_params[]; extern OSL::ClosureParam closure_debug_params[]; extern OSL::ClosureParam closure_background_params[]; extern OSL::ClosureParam closure_holdout_params[]; extern OSL::ClosureParam closure_subsurface_params[]; void bsdf_diffuse_prepare(OSL::RendererServices *, int id, void *data); void bsdf_translucent_prepare(OSL::RendererServices *, int id, void *data); void bsdf_reflection_prepare(OSL::RendererServices *, int id, void *data); void bsdf_refraction_prepare(OSL::RendererServices *, int id, void *data); void bsdf_transparent_prepare(OSL::RendererServices *, int id, void *data); void bsdf_microfacet_ggx_prepare(OSL::RendererServices *, int id, void *data); void bsdf_microfacet_ggx_refraction_prepare(OSL::RendererServices *, int id, void *data); void bsdf_microfacet_beckmann_prepare(OSL::RendererServices *, int id, void *data); void bsdf_microfacet_beckmann_refraction_prepare(OSL::RendererServices *, int id, void *data); void bsdf_ward_prepare(OSL::RendererServices *, int id, void *data); void bsdf_ashikhmin_velvet_prepare(OSL::RendererServices *, int id, void *data); void bsdf_westin_backscatter_prepare(OSL::RendererServices *, int id, void *data); void bsdf_westin_sheen_prepare(OSL::RendererServices *, int id, void *data); void closure_bssrdf_cubic_prepare(OSL::RendererServices *, int id, void *data); void closure_emission_prepare(OSL::RendererServices *, int id, void *data); void closure_debug_prepare(OSL::RendererServices *, int id, void *data); void closure_background_prepare(OSL::RendererServices *, int id, void *data); void closure_holdout_prepare(OSL::RendererServices *, int id, void *data); void closure_subsurface_prepare(OSL::RendererServices *, int id, void *data); #define CLOSURE_PREPARE(name, classname) \ void name(RendererServices *, int id, void *data) \ { \ memset(data, 0, sizeof(classname)); \ new (data) classname(); \ } CCL_NAMESPACE_END #endif /* __OSL_CLOSURES_H__ */