/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef __OSL_SERVICES_H__ #define __OSL_SERVICES_H__ /* OSL Render Services * * Implementation of OSL render services, to retriever matrices, attributes, * textures and point clouds. In principle this should only be accessing * kernel data, but currently we also reach back into the Scene to retrieve * attributes. */ #include #include #ifdef WITH_PARTIO #include #endif CCL_NAMESPACE_BEGIN class Object; class Scene; class Shader; class ShaderData; class float3; class KernelGlobals; class OSLRenderServices : public OSL::RendererServices { public: OSLRenderServices(); ~OSLRenderServices(); void thread_init(KernelGlobals *kernel_globals); bool get_matrix(OSL::Matrix44 &result, OSL::TransformationPtr xform, float time); bool get_inverse_matrix(OSL::Matrix44 &result, OSL::TransformationPtr xform, float time); bool get_matrix(OSL::Matrix44 &result, ustring from, float time); bool get_inverse_matrix(OSL::Matrix44 &result, ustring to, float time); bool get_array_attribute(void *renderstate, bool derivatives, ustring object, TypeDesc type, ustring name, int index, void *val); bool get_attribute(void *renderstate, bool derivatives, ustring object, TypeDesc type, ustring name, void *val); bool get_userdata(bool derivatives, ustring name, TypeDesc type, void *renderstate, void *val); bool has_userdata(ustring name, TypeDesc type, void *renderstate); void *get_pointcloud_attr_query(ustring *attr_names, TypeDesc *attr_types, int nattrs); int pointcloud(ustring filename, const OSL::Vec3 ¢er, float radius, int max_points, void *attr_query, void **attr_outdata); private: KernelGlobals *kernel_globals; #ifdef WITH_PARTIO /* OSL gets pointers to this but its definition is private. right now it only caches the types already converted to Partio constants. this is what get_pointcloud_attr_query returns */ struct AttrQuery { /* names of the attributes to query */ std::vector attr_names; /* types as (enum Partio::ParticleAttributeType) of the attributes in the query */ std::vector attr_partio_types; /* for sanity checks, capacity of the output arrays */ int capacity; }; Partio::ParticlesData *get_pointcloud(ustring filename); /* keep a list so adding elements doesn't invalidate pointers */ std::list m_attr_queries; #endif static ustring u_distance; static ustring u_index; static ustring u_camera; static ustring u_screen; static ustring u_raster; static ustring u_ndc; static ustring u_empty; }; CCL_NAMESPACE_END #endif /* __OSL_SERVICES_H__ */