/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef __OSL_SERVICES_H__ #define __OSL_SERVICES_H__ /* OSL Render Services * * Implementation of OSL render services, to retriever matrices, attributes, * textures and point clouds. In principle this should only be accessing * kernel data, but currently we also reach back into the Scene to retrieve * attributes. */ #include #include CCL_NAMESPACE_BEGIN class Object; class Scene; class Shader; struct ShaderData; struct float3; struct KernelGlobals; class OSLRenderServices : public OSL::RendererServices { public: OSLRenderServices(); ~OSLRenderServices(); void thread_init(KernelGlobals *kernel_globals); bool get_matrix(OSL::Matrix44 &result, OSL::TransformationPtr xform, float time); bool get_inverse_matrix(OSL::Matrix44 &result, OSL::TransformationPtr xform, float time); bool get_matrix(OSL::Matrix44 &result, ustring from, float time); bool get_inverse_matrix(OSL::Matrix44 &result, ustring to, float time); bool get_matrix(OSL::Matrix44 &result, OSL::TransformationPtr xform); bool get_inverse_matrix(OSL::Matrix44 &result, OSL::TransformationPtr xform); bool get_matrix(OSL::Matrix44 &result, ustring from); bool get_inverse_matrix(OSL::Matrix44 &result, ustring from); bool get_array_attribute(void *renderstate, bool derivatives, ustring object, TypeDesc type, ustring name, int index, void *val); bool get_attribute(void *renderstate, bool derivatives, ustring object, TypeDesc type, ustring name, void *val); bool get_userdata(bool derivatives, ustring name, TypeDesc type, void *renderstate, void *val); bool has_userdata(ustring name, TypeDesc type, void *renderstate); int pointcloud_search(OSL::ShaderGlobals *sg, ustring filename, const OSL::Vec3 ¢er, float radius, int max_points, bool sort, size_t *out_indices, float *out_distances, int derivs_offset); int pointcloud_get(ustring filename, size_t *indices, int count, ustring attr_name, TypeDesc attr_type, void *out_data); bool trace(TraceOpt &options, OSL::ShaderGlobals *sg, const OSL::Vec3 &P, const OSL::Vec3 &dPdx, const OSL::Vec3 &dPdy, const OSL::Vec3 &R, const OSL::Vec3 &dRdx, const OSL::Vec3 &dRdy); bool getmessage(OSL::ShaderGlobals *sg, ustring source, ustring name, TypeDesc type, void *val, bool derivatives); bool texture(ustring filename, TextureOpt &options, OSL::ShaderGlobals *sg, float s, float t, float dsdx, float dtdx, float dsdy, float dtdy, float *result); bool texture3d(ustring filename, TextureOpt &options, OSL::ShaderGlobals *sg, const OSL::Vec3 &P, const OSL::Vec3 &dPdx, const OSL::Vec3 &dPdy, const OSL::Vec3 &dPdz, float *result); bool environment(ustring filename, TextureOpt &options, OSL::ShaderGlobals *sg, const OSL::Vec3 &R, const OSL::Vec3 &dRdx, const OSL::Vec3 &dRdy, float *result); bool get_texture_info(ustring filename, int subimage, ustring dataname, TypeDesc datatype, void *data); static bool get_background_attribute(KernelGlobals *kg, ShaderData *sd, ustring name, TypeDesc type, bool derivatives, void *val); static bool get_object_standard_attribute(KernelGlobals *kg, ShaderData *sd, ustring name, TypeDesc type, bool derivatives, void *val); struct TraceData { Ray ray; Intersection isect; ShaderData sd; bool setup; }; static ustring u_distance; static ustring u_index; static ustring u_camera; static ustring u_screen; static ustring u_raster; static ustring u_ndc; static ustring u_object_location; static ustring u_object_index; static ustring u_geom_dupli_generated; static ustring u_geom_dupli_uv; static ustring u_material_index; static ustring u_object_random; static ustring u_particle_index; static ustring u_particle_age; static ustring u_particle_lifetime; static ustring u_particle_location; static ustring u_particle_rotation; static ustring u_particle_size; static ustring u_particle_velocity; static ustring u_particle_angular_velocity; static ustring u_geom_numpolyvertices; static ustring u_geom_trianglevertices; static ustring u_geom_polyvertices; static ustring u_geom_name; static ustring u_path_ray_length; static ustring u_trace; static ustring u_hit; static ustring u_hitdist; static ustring u_N; static ustring u_Ng; static ustring u_P; static ustring u_I; static ustring u_u; static ustring u_v; static ustring u_empty; private: KernelGlobals *kernel_globals; }; CCL_NAMESPACE_END #endif /* __OSL_SERVICES_H__ */