/* SPDX-License-Identifier: Apache-2.0 * Copyright 2011-2022 Blender Foundation */ #include "stdcycles.h" shader node_particle_info(output float Index = 0.0, output float Random = 0.0, output float Age = 0.0, output float Lifetime = 0.0, output point Location = point(0.0, 0.0, 0.0), output float Size = 0.0, output vector Velocity = point(0.0, 0.0, 0.0), output vector AngularVelocity = point(0.0, 0.0, 0.0)) { getattribute("particle:index", Index); getattribute("particle:random", Random); getattribute("particle:age", Age); getattribute("particle:lifetime", Lifetime); getattribute("particle:location", Location); getattribute("particle:size", Size); getattribute("particle:velocity", Velocity); getattribute("particle:angular_velocity", AngularVelocity); }