/* SPDX-License-Identifier: Apache-2.0 * Copyright 2011-2022 Blender Foundation */ #pragma once CCL_NAMESPACE_BEGIN ccl_device_inline uint32_t laine_karras_permutation(uint32_t x, uint32_t seed) { x += seed; x ^= (x * 0x6c50b47cu); x ^= x * 0xb82f1e52u; x ^= x * 0xc7afe638u; x ^= x * 0x8d22f6e6u; return x; } ccl_device_inline uint32_t nested_uniform_scramble(uint32_t x, uint32_t seed) { x = reverse_integer_bits(x); x = laine_karras_permutation(x, seed); x = reverse_integer_bits(x); return x; } ccl_device_inline uint cmj_hash(uint i, uint p) { i ^= p; i ^= i >> 17; i ^= i >> 10; i *= 0xb36534e5; i ^= i >> 12; i ^= i >> 21; i *= 0x93fc4795; i ^= 0xdf6e307f; i ^= i >> 17; i *= 1 | p >> 18; return i; } ccl_device_inline uint cmj_hash_simple(uint i, uint p) { i = (i ^ 61) ^ p; i += i << 3; i ^= i >> 4; i *= 0x27d4eb2d; return i; } ccl_device_inline float cmj_randfloat(uint i, uint p) { return cmj_hash(i, p) * (1.0f / 4294967808.0f); } ccl_device_inline float cmj_randfloat_simple(uint i, uint p) { return cmj_hash_simple(i, p) * (1.0f / (float)0xFFFFFFFF); } ccl_device_inline float cmj_randfloat_simple_dist(uint i, uint p, float d) { return cmj_hash_simple(i, p) * (d / (float)0xFFFFFFFF); } ccl_device float pmj_sample_1D(KernelGlobals kg, uint sample, uint rng_hash, uint dimension) { uint hash = rng_hash; float jitter_x = 0.0f; if (kernel_data.integrator.scrambling_distance < 1.0f) { hash = kernel_data.integrator.seed; jitter_x = cmj_randfloat_simple_dist( dimension, rng_hash, kernel_data.integrator.scrambling_distance); } /* Perform Owen shuffle of the sample number to reorder the samples. */ #ifdef _SIMPLE_HASH_ const uint rv = cmj_hash_simple(dimension, hash); #else /* Use a _REGULAR_HASH_. */ const uint rv = cmj_hash(dimension, hash); #endif #ifdef _XOR_SHUFFLE_ # warning "Using XOR shuffle." const uint s = sample ^ rv; #else /* Use _OWEN_SHUFFLE_ for reordering. */ const uint s = nested_uniform_scramble(sample, rv); #endif /* Based on the sample number a sample pattern is selected and offset by the dimension. */ const uint sample_set = s / NUM_PMJ_SAMPLES; const uint d = (dimension + sample_set); const uint dim = d % NUM_PMJ_PATTERNS; /* The PMJ sample sets contain a sample with (x,y) with NUM_PMJ_SAMPLES so for 1D * the x part is used for even dims and the y for odd. */ int index = 2 * ((dim >> 1) * NUM_PMJ_SAMPLES + (s % NUM_PMJ_SAMPLES)) + (dim & 1); float fx = kernel_tex_fetch(__sample_pattern_lut, index); #ifndef _NO_CRANLEY_PATTERSON_ROTATION_ /* Use Cranley-Patterson rotation to displace the sample pattern. */ # ifdef _SIMPLE_HASH_ float dx = cmj_randfloat_simple(d, hash); # else float dx = cmj_randfloat(d, hash); # endif /* Jitter sample locations and map back into [0 1]. */ fx = fx + dx + jitter_x; fx = fx - floorf(fx); #else # warning "Not using Cranley-Patterson Rotation." #endif return fx; } ccl_device void pmj_sample_2D(KernelGlobals kg, uint sample, uint rng_hash, uint dimension, ccl_private float *x, ccl_private float *y) { uint hash = rng_hash; float jitter_x = 0.0f; float jitter_y = 0.0f; if (kernel_data.integrator.scrambling_distance < 1.0f) { hash = kernel_data.integrator.seed; jitter_x = cmj_randfloat_simple_dist( dimension, rng_hash, kernel_data.integrator.scrambling_distance); jitter_y = cmj_randfloat_simple_dist( dimension + 1, rng_hash, kernel_data.integrator.scrambling_distance); } /* Perform a shuffle on the sample number to reorder the samples. */ #ifdef _SIMPLE_HASH_ const uint rv = cmj_hash_simple(dimension, hash); #else /* Use a _REGULAR_HASH_. */ const uint rv = cmj_hash(dimension, hash); #endif #ifdef _XOR_SHUFFLE_ # warning "Using XOR shuffle." const uint s = sample ^ rv; #else /* Use _OWEN_SHUFFLE_ for reordering. */ const uint s = nested_uniform_scramble(sample, rv); #endif /* Based on the sample number a sample pattern is selected and offset by the dimension. */ const uint sample_set = s / NUM_PMJ_SAMPLES; const uint d = dimension + sample_set; uint dim = d % NUM_PMJ_PATTERNS; int index = 2 * (dim * NUM_PMJ_SAMPLES + (s % NUM_PMJ_SAMPLES)); float fx = kernel_tex_fetch(__sample_pattern_lut, index); float fy = kernel_tex_fetch(__sample_pattern_lut, index + 1); #ifndef _NO_CRANLEY_PATTERSON_ROTATION_ /* Use Cranley-Patterson rotation to displace the sample pattern. */ # ifdef _SIMPLE_HASH_ float dx = cmj_randfloat_simple(d, hash); float dy = cmj_randfloat_simple(d + 1, hash); # else float dx = cmj_randfloat(d, hash); float dy = cmj_randfloat(d + 1, hash); # endif /* Jitter sample locations and map back to the unit square [0 1]x[0 1]. */ float sx = fx + dx + jitter_x; float sy = fy + dy + jitter_y; sx = sx - floorf(sx); sy = sy - floorf(sy); #else # warning "Not using Cranley Patterson Rotation." #endif (*x) = sx; (*y) = sy; } CCL_NAMESPACE_END