/* * Copyright 2011-2013 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "stdcycles.h" #include "node_ramp_util.h" shader node_rgb_ramp(color ramp_color[] = {0.0}, float ramp_alpha[] = {0.0}, int interpolate = 1, float Fac = 0.0, output color Color = 0.0, output float Alpha = 1.0) { Color = rgb_ramp_lookup(ramp_color, Fac, interpolate, 0); Alpha = rgb_ramp_lookup(ramp_alpha, Fac, interpolate, 0); }