/* * Copyright 2011-2013 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "node_math.h" #include "stdcycles.h" shader node_vector_math(string math_type = "add", vector Vector1 = vector(0.0, 0.0, 0.0), vector Vector2 = vector(0.0, 0.0, 0.0), vector Vector3 = vector(0.0, 0.0, 0.0), float Scale = 1.0, output float Value = 0.0, output vector Vector = vector(0.0, 0.0, 0.0)) { if (math_type == "add") { Vector = Vector1 + Vector2; } else if (math_type == "subtract") { Vector = Vector1 - Vector2; } else if (math_type == "multiply") { Vector = Vector1 * Vector2; } else if (math_type == "divide") { Vector = safe_divide(Vector1, Vector2); } else if (math_type == "cross_product") { Vector = cross(Vector1, Vector2); } else if (math_type == "project") { Vector = project(Vector1, Vector2); } else if (math_type == "reflect") { Vector = reflect(Vector1, normalize(Vector2)); } else if (math_type == "dot_product") { Value = dot(Vector1, Vector2); } else if (math_type == "distance") { Value = distance(Vector1, Vector2); } else if (math_type == "length") { Value = length(Vector1); } else if (math_type == "scale") { Vector = Vector1 * Scale; } else if (math_type == "normalize") { Vector = normalize(Vector1); } else if (math_type == "snap") { Vector = snap(Vector1, Vector2); } else if (math_type == "floor") { Vector = floor(Vector1); } else if (math_type == "ceil") { Vector = ceil(Vector1); } else if (math_type == "modulo") { Vector = fmod(Vector1, Vector2); } else if (math_type == "wrap") { Vector = wrap(Vector1, Vector2, Vector3); } else if (math_type == "fraction") { Vector = Vector1 - floor(Vector1); } else if (math_type == "absolute") { Vector = abs(Vector1); } else if (math_type == "minimum") { Vector = min(Vector1, Vector2); } else if (math_type == "maximum") { Vector = max(Vector1, Vector2); } else if (math_type == "sine") { Vector = sin(Vector1); } else if (math_type == "cosine") { Vector = cos(Vector1); } else if (math_type == "tangent") { Vector = tan(Vector1); } else { warning("%s", "Unknown vector math operator!"); } }