/* * Copyright 2011-2013 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ CCL_NAMESPACE_BEGIN /* Attribute Node */ ccl_device AttributeDescriptor svm_node_attr_init(KernelGlobals *kg, ShaderData *sd, uint4 node, NodeAttributeType *type, uint *out_offset) { *out_offset = node.z; *type = (NodeAttributeType)node.w; AttributeDescriptor desc; if(ccl_fetch(sd, object) != OBJECT_NONE) { desc = find_attribute(kg, sd, node.y); if(desc.offset == ATTR_STD_NOT_FOUND) { desc = attribute_not_found(); desc.offset = 0; desc.type = (NodeAttributeType)node.w; } } else { /* background */ desc = attribute_not_found(); desc.offset = 0; desc.type = (NodeAttributeType)node.w; } return desc; } ccl_device void svm_node_attr(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node) { NodeAttributeType type; uint out_offset; AttributeDescriptor desc = svm_node_attr_init(kg, sd, node, &type, &out_offset); /* fetch and store attribute */ if(type == NODE_ATTR_FLOAT) { if(desc.type == NODE_ATTR_FLOAT) { float f = primitive_attribute_float(kg, sd, desc, NULL, NULL); stack_store_float(stack, out_offset, f); } else { float3 f = primitive_attribute_float3(kg, sd, desc, NULL, NULL); stack_store_float(stack, out_offset, average(f)); } } else { if(desc.type == NODE_ATTR_FLOAT3) { float3 f = primitive_attribute_float3(kg, sd, desc, NULL, NULL); stack_store_float3(stack, out_offset, f); } else { float f = primitive_attribute_float(kg, sd, desc, NULL, NULL); stack_store_float3(stack, out_offset, make_float3(f, f, f)); } } } #ifndef __KERNEL_CUDA__ ccl_device #else ccl_device_noinline #endif void svm_node_attr_bump_dx(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node) { NodeAttributeType type; uint out_offset; AttributeDescriptor desc = svm_node_attr_init(kg, sd, node, &type, &out_offset); /* fetch and store attribute */ if(type == NODE_ATTR_FLOAT) { if(desc.type == NODE_ATTR_FLOAT) { float dx; float f = primitive_attribute_float(kg, sd, desc, &dx, NULL); stack_store_float(stack, out_offset, f+dx); } else { float3 dx; float3 f = primitive_attribute_float3(kg, sd, desc, &dx, NULL); stack_store_float(stack, out_offset, average(f+dx)); } } else { if(desc.type == NODE_ATTR_FLOAT3) { float3 dx; float3 f = primitive_attribute_float3(kg, sd, desc, &dx, NULL); stack_store_float3(stack, out_offset, f+dx); } else { float dx; float f = primitive_attribute_float(kg, sd, desc, &dx, NULL); stack_store_float3(stack, out_offset, make_float3(f+dx, f+dx, f+dx)); } } } #ifndef __KERNEL_CUDA__ ccl_device #else ccl_device_noinline #endif void svm_node_attr_bump_dy(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node) { NodeAttributeType type; uint out_offset; AttributeDescriptor desc = svm_node_attr_init(kg, sd, node, &type, &out_offset); /* fetch and store attribute */ if(type == NODE_ATTR_FLOAT) { if(desc.type == NODE_ATTR_FLOAT) { float dy; float f = primitive_attribute_float(kg, sd, desc, NULL, &dy); stack_store_float(stack, out_offset, f+dy); } else { float3 dy; float3 f = primitive_attribute_float3(kg, sd, desc, NULL, &dy); stack_store_float(stack, out_offset, average(f+dy)); } } else { if(desc.type == NODE_ATTR_FLOAT3) { float3 dy; float3 f = primitive_attribute_float3(kg, sd, desc, NULL, &dy); stack_store_float3(stack, out_offset, f+dy); } else { float dy; float f = primitive_attribute_float(kg, sd, desc, NULL, &dy); stack_store_float3(stack, out_offset, make_float3(f+dy, f+dy, f+dy)); } } } CCL_NAMESPACE_END