/* * Copyright 2011-2013 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ CCL_NAMESPACE_BEGIN /* Geometry Node */ ccl_device void svm_node_geometry(KernelGlobals *kg, ShaderData *sd, float *stack, uint type, uint out_offset) { float3 data; switch(type) { case NODE_GEOM_P: data = ccl_fetch(sd, P); break; case NODE_GEOM_N: data = ccl_fetch(sd, N); break; #ifdef __DPDU__ case NODE_GEOM_T: data = primitive_tangent(kg, sd); break; #endif case NODE_GEOM_I: data = ccl_fetch(sd, I); break; case NODE_GEOM_Ng: data = ccl_fetch(sd, Ng); break; #ifdef __UV__ case NODE_GEOM_uv: data = make_float3(ccl_fetch(sd, u), ccl_fetch(sd, v), 0.0f); break; #endif } stack_store_float3(stack, out_offset, data); } ccl_device void svm_node_geometry_bump_dx(KernelGlobals *kg, ShaderData *sd, float *stack, uint type, uint out_offset) { #ifdef __RAY_DIFFERENTIALS__ float3 data; switch(type) { case NODE_GEOM_P: data = ccl_fetch(sd, P) + ccl_fetch(sd, dP).dx; break; case NODE_GEOM_uv: data = make_float3(ccl_fetch(sd, u) + ccl_fetch(sd, du).dx, ccl_fetch(sd, v) + ccl_fetch(sd, dv).dx, 0.0f); break; default: svm_node_geometry(kg, sd, stack, type, out_offset); return; } stack_store_float3(stack, out_offset, data); #else svm_node_geometry(kg, sd, stack, type, out_offset); #endif } ccl_device void svm_node_geometry_bump_dy(KernelGlobals *kg, ShaderData *sd, float *stack, uint type, uint out_offset) { #ifdef __RAY_DIFFERENTIALS__ float3 data; switch(type) { case NODE_GEOM_P: data = ccl_fetch(sd, P) + ccl_fetch(sd, dP).dy; break; case NODE_GEOM_uv: data = make_float3(ccl_fetch(sd, u) + ccl_fetch(sd, du).dy, ccl_fetch(sd, v) + ccl_fetch(sd, dv).dy, 0.0f); break; default: svm_node_geometry(kg, sd, stack, type, out_offset); return; } stack_store_float3(stack, out_offset, data); #else svm_node_geometry(kg, sd, stack, type, out_offset); #endif } /* Object Info */ ccl_device void svm_node_object_info(KernelGlobals *kg, ShaderData *sd, float *stack, uint type, uint out_offset) { float data; switch(type) { case NODE_INFO_OB_LOCATION: { stack_store_float3(stack, out_offset, object_location(kg, sd)); return; } case NODE_INFO_OB_INDEX: data = object_pass_id(kg, ccl_fetch(sd, object)); break; case NODE_INFO_MAT_INDEX: data = shader_pass_id(kg, sd); break; case NODE_INFO_OB_RANDOM: data = object_random_number(kg, ccl_fetch(sd, object)); break; default: data = 0.0f; break; } stack_store_float(stack, out_offset, data); } /* Particle Info */ ccl_device void svm_node_particle_info(KernelGlobals *kg, ShaderData *sd, float *stack, uint type, uint out_offset) { switch(type) { case NODE_INFO_PAR_INDEX: { int particle_id = object_particle_id(kg, ccl_fetch(sd, object)); stack_store_float(stack, out_offset, particle_index(kg, particle_id)); break; } case NODE_INFO_PAR_AGE: { int particle_id = object_particle_id(kg, ccl_fetch(sd, object)); stack_store_float(stack, out_offset, particle_age(kg, particle_id)); break; } case NODE_INFO_PAR_LIFETIME: { int particle_id = object_particle_id(kg, ccl_fetch(sd, object)); stack_store_float(stack, out_offset, particle_lifetime(kg, particle_id)); break; } case NODE_INFO_PAR_LOCATION: { int particle_id = object_particle_id(kg, ccl_fetch(sd, object)); stack_store_float3(stack, out_offset, particle_location(kg, particle_id)); break; } #if 0 /* XXX float4 currently not supported in SVM stack */ case NODE_INFO_PAR_ROTATION: { int particle_id = object_particle_id(kg, ccl_fetch(sd, object)); stack_store_float4(stack, out_offset, particle_rotation(kg, particle_id)); break; } #endif case NODE_INFO_PAR_SIZE: { int particle_id = object_particle_id(kg, ccl_fetch(sd, object)); stack_store_float(stack, out_offset, particle_size(kg, particle_id)); break; } case NODE_INFO_PAR_VELOCITY: { int particle_id = object_particle_id(kg, ccl_fetch(sd, object)); stack_store_float3(stack, out_offset, particle_velocity(kg, particle_id)); break; } case NODE_INFO_PAR_ANGULAR_VELOCITY: { int particle_id = object_particle_id(kg, ccl_fetch(sd, object)); stack_store_float3(stack, out_offset, particle_angular_velocity(kg, particle_id)); break; } } } #ifdef __HAIR__ /* Hair Info */ ccl_device void svm_node_hair_info(KernelGlobals *kg, ShaderData *sd, float *stack, uint type, uint out_offset) { float data; float3 data3; switch(type) { case NODE_INFO_CURVE_IS_STRAND: { data = (ccl_fetch(sd, type) & PRIMITIVE_ALL_CURVE) != 0; stack_store_float(stack, out_offset, data); break; } case NODE_INFO_CURVE_INTERCEPT: break; /* handled as attribute */ case NODE_INFO_CURVE_THICKNESS: { data = curve_thickness(kg, sd); stack_store_float(stack, out_offset, data); break; } /*case NODE_INFO_CURVE_FADE: { data = ccl_fetch(sd, curve_transparency); stack_store_float(stack, out_offset, data); break; }*/ case NODE_INFO_CURVE_TANGENT_NORMAL: { data3 = curve_tangent_normal(kg, sd); stack_store_float3(stack, out_offset, data3); break; } } } #endif CCL_NAMESPACE_END