/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ CCL_NAMESPACE_BEGIN /* Marble */ __device float svm_marble(float3 p, float size, NodeMarbleType type, NodeWaveType wave, NodeNoiseBasis basis, int hard, float turb, int depth) { float x = p.x; float y = p.y; float z = p.z; float n = 5.0f * (x + y + z); float mi = n + turb * noise_turbulence(p/size, basis, depth, hard); mi = noise_wave(wave, mi); if(type == NODE_MARBLE_SHARP) mi = sqrt(mi); else if(type == NODE_MARBLE_SHARPER) mi = sqrt(sqrt(mi)); return mi; } __device void svm_node_tex_marble(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int *offset) { uint4 node2 = read_node(kg, offset); uint type, wave, basis, hard; uint depth; uint size_offset, turbulence_offset, co_offset, fac_offset; decode_node_uchar4(node.y, &type, &wave, &basis, &hard); decode_node_uchar4(node.z, &depth, NULL, NULL, NULL); decode_node_uchar4(node.w, &size_offset, &turbulence_offset, &co_offset, &fac_offset); float3 co = stack_load_float3(stack, co_offset); float size = stack_load_float_default(stack, size_offset, node2.x); float turbulence = stack_load_float_default(stack, turbulence_offset, node2.y); size = nonzerof(size, 1e-5f); float f = svm_marble(co, size, (NodeMarbleType)type, (NodeWaveType)wave, (NodeNoiseBasis)basis, hard, turbulence, depth); stack_store_float(stack, fac_offset, f); } CCL_NAMESPACE_END