/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef __BACKGROUND_H__ #define __BACKGROUND_H__ #include "util_types.h" CCL_NAMESPACE_BEGIN class Device; class DeviceScene; class Scene; class Background { public: bool transparent; bool need_update; Background(); ~Background(); void device_update(Device *device, DeviceScene *dscene, Scene *scene); void device_free(Device *device, DeviceScene *dscene); bool modified(const Background& background); void tag_update(Scene *scene); }; CCL_NAMESPACE_END #endif /* __BACKGROUND_H__ */