/* * Copyright 2011-2014 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __BAKE_H__ #define __BAKE_H__ #include "device/device.h" #include "render/scene.h" #include "util/util_progress.h" #include "util/util_vector.h" CCL_NAMESPACE_BEGIN class BakeManager { public: BakeManager(); ~BakeManager(); void set(Scene *scene, const std::string &object_name); bool get_baking() const; void device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress); void device_free(Device *device, DeviceScene *dscene); void tag_update(); bool need_update() const; private: bool need_update_; std::string object_name; }; CCL_NAMESPACE_END #endif /* __BAKE_H__ */