/* * Copyright 2011-2013 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "device/device.h" #include "render/curves.h" #include "render/mesh.h" #include "render/object.h" #include "render/scene.h" #include "util/util_foreach.h" #include "util/util_map.h" #include "util/util_progress.h" #include "util/util_vector.h" CCL_NAMESPACE_BEGIN /* Curve functions */ void curvebounds(float *lower, float *upper, float3 *p, int dim) { float *p0 = &p[0].x; float *p1 = &p[1].x; float *p2 = &p[2].x; float *p3 = &p[3].x; float fc = 0.71f; float curve_coef[4]; curve_coef[0] = p1[dim]; curve_coef[1] = -fc*p0[dim] + fc*p2[dim]; curve_coef[2] = 2.0f * fc * p0[dim] + (fc - 3.0f) * p1[dim] + (3.0f - 2.0f * fc) * p2[dim] - fc * p3[dim]; curve_coef[3] = -fc * p0[dim] + (2.0f - fc) * p1[dim] + (fc - 2.0f) * p2[dim] + fc * p3[dim]; float discroot = curve_coef[2] * curve_coef[2] - 3 * curve_coef[3] * curve_coef[1]; float ta = -1.0f; float tb = -1.0f; if(discroot >= 0) { discroot = sqrtf(discroot); ta = (-curve_coef[2] - discroot) / (3 * curve_coef[3]); tb = (-curve_coef[2] + discroot) / (3 * curve_coef[3]); ta = (ta > 1.0f || ta < 0.0f) ? -1.0f : ta; tb = (tb > 1.0f || tb < 0.0f) ? -1.0f : tb; } *upper = max(p1[dim],p2[dim]); *lower = min(p1[dim],p2[dim]); float exa = p1[dim]; float exb = p2[dim]; if(ta >= 0.0f) { float t2 = ta * ta; float t3 = t2 * ta; exa = curve_coef[3] * t3 + curve_coef[2] * t2 + curve_coef[1] * ta + curve_coef[0]; } if(tb >= 0.0f) { float t2 = tb * tb; float t3 = t2 * tb; exb = curve_coef[3] * t3 + curve_coef[2] * t2 + curve_coef[1] * tb + curve_coef[0]; } *upper = max(*upper, max(exa,exb)); *lower = min(*lower, min(exa,exb)); } /* Hair System Manager */ CurveSystemManager::CurveSystemManager() { primitive = CURVE_LINE_SEGMENTS; curve_shape = CURVE_THICK; line_method = CURVE_CORRECTED; triangle_method = CURVE_CAMERA_TRIANGLES; resolution = 3; subdivisions = 3; minimum_width = 0.0f; maximum_width = 0.0f; use_curves = true; use_encasing = true; use_backfacing = false; use_tangent_normal_geometry = false; need_update = true; need_mesh_update = false; } CurveSystemManager::~CurveSystemManager() { } void CurveSystemManager::device_update(Device *device, DeviceScene *dscene, Scene * /*scene*/, Progress& progress) { if(!need_update) return; device_free(device, dscene); progress.set_status("Updating Hair settings", "Copying Hair settings to device"); KernelCurves *kcurve = &dscene->data.curve; kcurve->curveflags = 0; if(use_curves) { if(primitive == CURVE_SEGMENTS || primitive == CURVE_RIBBONS) kcurve->curveflags |= CURVE_KN_INTERPOLATE; if(primitive == CURVE_RIBBONS) kcurve->curveflags |= CURVE_KN_RIBBONS; if(line_method == CURVE_ACCURATE) kcurve->curveflags |= CURVE_KN_ACCURATE; else if(line_method == CURVE_CORRECTED) kcurve->curveflags |= CURVE_KN_INTERSECTCORRECTION; if(use_tangent_normal_geometry) kcurve->curveflags |= CURVE_KN_TRUETANGENTGNORMAL; if(use_backfacing) kcurve->curveflags |= CURVE_KN_BACKFACING; if(use_encasing) kcurve->curveflags |= CURVE_KN_ENCLOSEFILTER; kcurve->minimum_width = minimum_width; kcurve->maximum_width = maximum_width; kcurve->subdivisions = subdivisions; } if(progress.get_cancel()) return; need_update = false; } void CurveSystemManager::device_free(Device * /*device*/, DeviceScene * /*dscene*/) { } bool CurveSystemManager::modified(const CurveSystemManager& CurveSystemManager) { return !(curve_shape == CurveSystemManager.curve_shape && line_method == CurveSystemManager.line_method && primitive == CurveSystemManager.primitive && use_encasing == CurveSystemManager.use_encasing && use_tangent_normal_geometry == CurveSystemManager.use_tangent_normal_geometry && minimum_width == CurveSystemManager.minimum_width && maximum_width == CurveSystemManager.maximum_width && use_backfacing == CurveSystemManager.use_backfacing && triangle_method == CurveSystemManager.triangle_method && resolution == CurveSystemManager.resolution && use_curves == CurveSystemManager.use_curves && subdivisions == CurveSystemManager.subdivisions); } bool CurveSystemManager::modified_mesh(const CurveSystemManager& CurveSystemManager) { return !(primitive == CurveSystemManager.primitive && curve_shape == CurveSystemManager.curve_shape && triangle_method == CurveSystemManager.triangle_method && resolution == CurveSystemManager.resolution && use_curves == CurveSystemManager.use_curves); } void CurveSystemManager::tag_update(Scene * /*scene*/) { need_update = true; } void CurveSystemManager::tag_update_mesh() { need_mesh_update = true; } CCL_NAMESPACE_END