/* * Copyright 2011-2013 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __FILM_H__ #define __FILM_H__ #include "util_string.h" #include "util_vector.h" #include "kernel_types.h" #include "node.h" CCL_NAMESPACE_BEGIN class Device; class DeviceScene; class Scene; typedef enum FilterType { FILTER_BOX, FILTER_GAUSSIAN, FILTER_BLACKMAN_HARRIS, FILTER_NUM_TYPES, } FilterType; class Pass { public: PassType type; int components; bool filter; bool exposure; PassType divide_type; static void add(PassType type, array& passes); static bool equals(const array& A, const array& B); static bool contains(const array& passes, PassType); }; class Film : public Node { public: NODE_DECLARE; float exposure; array passes; float pass_alpha_threshold; FilterType filter_type; float filter_width; size_t filter_table_offset; float mist_start; float mist_depth; float mist_falloff; bool use_light_visibility; bool use_sample_clamp; bool need_update; Film(); ~Film(); void device_update(Device *device, DeviceScene *dscene, Scene *scene); void device_free(Device *device, DeviceScene *dscene, Scene *scene); bool modified(const Film& film); void tag_passes_update(Scene *scene, const array& passes_); void tag_update(Scene *scene); }; CCL_NAMESPACE_END #endif /* __FILM_H__ */