/* * Copyright 2011-2020 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "render/image.h" CCL_NAMESPACE_BEGIN class SkyLoader : public ImageLoader { private: float sun_elevation; int altitude; float air_density; float dust_density; float ozone_density; public: SkyLoader(float sun_elevation, int altitude, float air_density, float dust_density, float ozone_density); ~SkyLoader(); bool load_metadata(ImageMetaData &metadata) override; bool load_pixels(const ImageMetaData &metadata, void *pixels, const size_t /*pixels_size*/, const bool /*associate_alpha*/) override; string name() const override; bool equals(const ImageLoader & /*other*/) const override; }; CCL_NAMESPACE_END