/* * Copyright 2011-2020 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __IMAGE_VDB__ #define __IMAGE_VDB__ #ifdef WITH_OPENVDB # include #endif #include "render/image.h" CCL_NAMESPACE_BEGIN class VDBImageLoader : public ImageLoader { public: VDBImageLoader(const string &grid_name); ~VDBImageLoader(); virtual bool load_metadata(ImageMetaData &metadata) override; virtual bool load_pixels(const ImageMetaData &metadata, void *pixels, const size_t pixels_size, const bool associate_alpha) override; virtual string name() const override; virtual bool equals(const ImageLoader &other) const override; virtual void cleanup() override; protected: string grid_name; #ifdef WITH_OPENVDB openvdb::GridBase::ConstPtr grid; openvdb::CoordBBox bbox; #endif }; CCL_NAMESPACE_END #endif /* __IMAGE_VDB__ */