/* * Copyright 2011, Blender Foundation. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef __TILE_H__ #define __TILE_H__ #include #include "buffers.h" #include "util_list.h" CCL_NAMESPACE_BEGIN /* Tile */ class Tile { public: int x, y, w, h; Tile(int x_, int y_, int w_, int h_) : x(x_), y(y_), w(w_), h(h_) {} }; /* Tile Manager */ class TileManager { public: BufferParams params; struct State { BufferParams buffer; int sample; int resolution; list tiles; } state; TileManager(bool progressive, int samples, int tile_size, int min_size); ~TileManager(); void reset(BufferParams& params, int samples); void set_samples(int samples); bool next(); bool done(); protected: void set_tiles(); bool progressive; int samples; int tile_size; int min_size; int start_resolution; }; CCL_NAMESPACE_END #endif /* __TILE_H__ */