/* SPDX-License-Identifier: Apache-2.0 * Copyright 2011-2022 Blender Foundation */ #ifndef __BAKE_H__ #define __BAKE_H__ #include "device/device.h" #include "scene/scene.h" #include "util/progress.h" #include "util/vector.h" CCL_NAMESPACE_BEGIN class BakeManager { public: BakeManager(); ~BakeManager(); void set(Scene *scene, const std::string &object_name); bool get_baking() const; void device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress); void device_free(Device *device, DeviceScene *dscene); void tag_update(); bool need_update() const; private: bool need_update_; std::string object_name; }; CCL_NAMESPACE_END #endif /* __BAKE_H__ */