/* * Copyright 2011-2020 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __IMAGE_OIIO__ #define __IMAGE_OIIO__ #include "scene/image.h" CCL_NAMESPACE_BEGIN class OIIOImageLoader : public ImageLoader { public: OIIOImageLoader(const string &filepath); ~OIIOImageLoader(); bool load_metadata(const ImageDeviceFeatures &features, ImageMetaData &metadata) override; bool load_pixels(const ImageMetaData &metadata, void *pixels, const size_t pixels_size, const bool associate_alpha) override; string name() const override; ustring osl_filepath() const override; bool equals(const ImageLoader &other) const override; protected: ustring filepath; }; CCL_NAMESPACE_END #endif /* __IMAGE_OIIO__ */