/* SPDX-License-Identifier: Apache-2.0 * Copyright 2011-2022 Blender Foundation */ #include "scene/image.h" CCL_NAMESPACE_BEGIN class SkyLoader : public ImageLoader { private: float sun_elevation; float altitude; float air_density; float dust_density; float ozone_density; public: SkyLoader(float sun_elevation, float altitude, float air_density, float dust_density, float ozone_density); ~SkyLoader(); bool load_metadata(const ImageDeviceFeatures &features, ImageMetaData &metadata) override; bool load_pixels(const ImageMetaData &metadata, void *pixels, const size_t /*pixels_size*/, const bool /*associate_alpha*/) override; string name() const override; bool equals(const ImageLoader & /*other*/) const override; }; CCL_NAMESPACE_END