/* * Original code in the public domain -- castanyo@yahoo.es * * Modifications copyright (c) 2011, Blender Foundation. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef __SUBD_MESH_H__ #define __SUBD_MESH_H__ #include "util_map.h" #include "util_types.h" #include "util_vector.h" CCL_NAMESPACE_BEGIN #ifndef WITH_OPENSUBDIV class SubdVert; class SubdFace; #endif class DiagSplit; class Mesh; /* Subd Mesh with simple linear subdivision */ class SubdMesh { public: SubdMesh(); ~SubdMesh(); SubdVert *add_vert(const float3& co); SubdFace *add_face(int v0, int v1, int v2); SubdFace *add_face(int v0, int v1, int v2, int v3); SubdFace *add_face(int *index, int num); bool finish(); void tessellate(DiagSplit *split); protected: #ifdef WITH_OPENSUBDIV void *_hbrmesh; vector positions; int num_verts, num_ptex_faces; #else vector verts; vector faces; #endif }; CCL_NAMESPACE_END #endif /* __SUBD_MESH_H__ */