/* * Copyright 2006, NVIDIA Corporation Ignacio Castano * * Modifications copyright (c) 2011, Blender Foundation. * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef __SUBD_FACE_RING_H__ #define __SUBD_FACE_RING_H__ CCL_NAMESPACE_BEGIN class StencilMask; class SubdVert; class SubdEdge; class SubdFace; class SubdFaceRing { public: SubdFaceRing(SubdFace *face, SubdEdge *edge); SubdFace *face() { return m_face; } SubdEdge *firstEdge() { return m_firstEdge; } int num_verts(); SubdVert *vertexAt(int i); int vert_index(SubdVert *vertex); void evaluate_stencils(float3 *P, StencilMask *mask, int num); bool is_triangle(); bool is_quad(); int num_edges(); static bool is_regular(SubdFace *face); static bool is_triangle(SubdFace *face); static bool is_quad(SubdFace *face); static bool is_boundary(SubdFace *face); protected: void initVerts(); void add_vert(SubdVert *vertex); bool has_vert(SubdVert *vertex); protected: SubdFace *m_face; SubdEdge *m_firstEdge; int m_num_edges; vector m_verts; }; CCL_NAMESPACE_END #endif /* __SUBD_FACE_RING_H__ */