/* * Copyright 2011-2016 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "testing/testing.h" #include "util/util_task.h" CCL_NAMESPACE_BEGIN namespace { void task_run() { } } // namespace TEST(util_task, basic) { TaskScheduler::init(0); TaskPool pool; for(int i = 0; i < 100; ++i) { pool.push(function_bind(task_run)); } TaskPool::Summary summary; pool.wait_work(&summary); TaskScheduler::exit(); EXPECT_EQ(summary.num_tasks_handled, 100); } TEST(util_task, multiple_times) { for(int N = 0; N < 1000; ++N) { TaskScheduler::init(0); TaskPool pool; for(int i = 0; i < 100; ++i) { pool.push(function_bind(task_run)); } TaskPool::Summary summary; pool.wait_work(&summary); TaskScheduler::exit(); EXPECT_EQ(summary.num_tasks_handled, 100); } } CCL_NAMESPACE_END