/* SPDX-License-Identifier: Apache-2.0 * Copyright 2011-2022 Blender Foundation */ #ifndef __UTIL_IMAGE_H__ # define __UTIL_IMAGE_H__ /* OpenImageIO is used for all image file reading and writing. */ # include # include "util/half.h" # include "util/vector.h" CCL_NAMESPACE_BEGIN OIIO_NAMESPACE_USING template void util_image_resize_pixels(const vector &input_pixels, const size_t input_width, const size_t input_height, const size_t input_depth, const size_t components, vector *output_pixels, size_t *output_width, size_t *output_height, size_t *output_depth); /* Cast input pixel from unknown storage to float. */ template inline float util_image_cast_to_float(T value); template<> inline float util_image_cast_to_float(float value) { return value; } template<> inline float util_image_cast_to_float(uchar value) { return (float)value / 255.0f; } template<> inline float util_image_cast_to_float(uint16_t value) { return (float)value / 65535.0f; } template<> inline float util_image_cast_to_float(half value) { return half_to_float_image(value); } /* Cast float value to output pixel type. */ template inline T util_image_cast_from_float(float value); template<> inline float util_image_cast_from_float(float value) { return value; } template<> inline uchar util_image_cast_from_float(float value) { if (value < 0.0f) { return 0; } else if (value > (1.0f - 0.5f / 255.0f)) { return 255; } return (uchar)((255.0f * value) + 0.5f); } template<> inline uint16_t util_image_cast_from_float(float value) { if (value < 0.0f) { return 0; } else if (value > (1.0f - 0.5f / 65535.0f)) { return 65535; } return (uint16_t)((65535.0f * value) + 0.5f); } template<> inline half util_image_cast_from_float(float value) { return float_to_half_image(value); } /* Multiply image pixels in native data format. */ template inline T util_image_multiply_native(T a, T b); template<> inline float util_image_multiply_native(float a, float b) { return a * b; } template<> inline uchar util_image_multiply_native(uchar a, uchar b) { return ((uint32_t)a * (uint32_t)b) / 255; } template<> inline uint16_t util_image_multiply_native(uint16_t a, uint16_t b) { return ((uint32_t)a * (uint32_t)b) / 65535; } template<> inline half util_image_multiply_native(half a, half b) { return float_to_half_image(half_to_float_image(a) * half_to_float_image(b)); } CCL_NAMESPACE_END #endif /* __UTIL_IMAGE_H__ */ #include "util/image_impl.h"