/* SPDX-License-Identifier: Apache-2.0 * Copyright 2011-2022 Blender Foundation */ #ifndef __UTIL_MATH_INT3_H__ #define __UTIL_MATH_INT3_H__ #ifndef __UTIL_MATH_H__ # error "Do not include this file directly, include util/types.h instead." #endif CCL_NAMESPACE_BEGIN /******************************************************************************* * Declaration. */ #if !defined(__KERNEL_METAL__) ccl_device_inline int3 min(int3 a, int3 b); ccl_device_inline int3 max(int3 a, int3 b); ccl_device_inline int3 clamp(const int3 &a, int mn, int mx); ccl_device_inline int3 clamp(const int3 &a, int3 &mn, int mx); #endif /* !defined(__KERNEL_METAL__) */ /******************************************************************************* * Definition. */ #if !defined(__KERNEL_METAL__) ccl_device_inline int3 min(int3 a, int3 b) { # if defined(__KERNEL_SSE__) && defined(__KERNEL_SSE41__) return int3(_mm_min_epi32(a.m128, b.m128)); # else return make_int3(min(a.x, b.x), min(a.y, b.y), min(a.z, b.z)); # endif } ccl_device_inline int3 max(int3 a, int3 b) { # if defined(__KERNEL_SSE__) && defined(__KERNEL_SSE41__) return int3(_mm_max_epi32(a.m128, b.m128)); # else return make_int3(max(a.x, b.x), max(a.y, b.y), max(a.z, b.z)); # endif } ccl_device_inline int3 clamp(const int3 &a, int mn, int mx) { # ifdef __KERNEL_SSE__ return min(max(a, make_int3(mn)), make_int3(mx)); # else return make_int3(clamp(a.x, mn, mx), clamp(a.y, mn, mx), clamp(a.z, mn, mx)); # endif } ccl_device_inline int3 clamp(const int3 &a, int3 &mn, int mx) { # ifdef __KERNEL_SSE__ return min(max(a, mn), make_int3(mx)); # else return make_int3(clamp(a.x, mn.x, mx), clamp(a.y, mn.y, mx), clamp(a.z, mn.z, mx)); # endif } ccl_device_inline bool operator==(const int3 &a, const int3 &b) { return a.x == b.x && a.y == b.y && a.z == b.z; } ccl_device_inline bool operator!=(const int3 &a, const int3 &b) { return !(a == b); } ccl_device_inline bool operator<(const int3 &a, const int3 &b) { return a.x < b.x && a.y < b.y && a.z < b.z; } ccl_device_inline int3 operator+(const int3 &a, const int3 &b) { # ifdef __KERNEL_SSE__ return int3(_mm_add_epi32(a.m128, b.m128)); # else return make_int3(a.x + b.x, a.y + b.y, a.z + b.z); # endif } ccl_device_inline int3 operator-(const int3 &a, const int3 &b) { # ifdef __KERNEL_SSE__ return int3(_mm_sub_epi32(a.m128, b.m128)); # else return make_int3(a.x - b.x, a.y - b.y, a.z - b.z); # endif } #endif /* !__KERNEL_METAL__ */ CCL_NAMESPACE_END #endif /* __UTIL_MATH_INT3_H__ */