/* SPDX-License-Identifier: Apache-2.0 * Copyright 2011-2022 Blender Foundation */ #ifndef __UTIL_PATH_H__ #define __UTIL_PATH_H__ /* Utility functions to get paths to files distributed with the program. For * the standalone apps, paths are relative to the executable, for dynamically * linked libraries, the path to the library may be set with path_init, which * then makes all paths relative to that. */ #include #include "util/set.h" #include "util/string.h" #include "util/types.h" #include "util/vector.h" CCL_NAMESPACE_BEGIN /* program paths */ void path_init(const string &path = "", const string &user_path = ""); string path_get(const string &sub = ""); string path_user_get(const string &sub = ""); string path_cache_get(const string &sub = ""); /* path string manipulation */ string path_filename(const string &path); string path_dirname(const string &path); string path_join(const string &dir, const string &file); string path_escape(const string &path); bool path_is_relative(const string &path); /* file info */ size_t path_file_size(const string &path); bool path_exists(const string &path); bool path_is_directory(const string &path); string path_files_md5_hash(const string &dir); uint64_t path_modified_time(const string &path); /* directory utility */ void path_create_directories(const string &path); /* file read/write utilities */ FILE *path_fopen(const string &path, const string &mode); bool path_write_binary(const string &path, const vector &binary); bool path_write_text(const string &path, string &text); bool path_read_binary(const string &path, vector &binary); bool path_read_text(const string &path, string &text); /* File manipulation. */ bool path_remove(const string &path); /* source code utility */ string path_source_replace_includes(const string &source, const string &path); /* cache utility */ void path_cache_clear_except(const string &name, const set &except); CCL_NAMESPACE_END #endif