/* SPDX-License-Identifier: Apache-2.0 * Copyright 2011-2022 Blender Foundation */ #pragma once #ifndef __UTIL_TYPES_H__ # error "Do not include this file directly, include util/types.h instead." #endif CCL_NAMESPACE_BEGIN #ifndef __KERNEL_NATIVE_VECTOR_TYPES__ struct float2 { float x, y; # ifndef __KERNEL_GPU__ __forceinline float operator[](int i) const; __forceinline float &operator[](int i); # endif }; ccl_device_inline float2 make_float2(float x, float y); #endif /* __KERNEL_NATIVE_VECTOR_TYPES__ */ ccl_device_inline void print_float2(ccl_private const char *label, const float2 a); CCL_NAMESPACE_END