/* SPDX-License-Identifier: Apache-2.0 * Copyright 2011-2022 Blender Foundation */ #ifndef __UTIL_TYPES_FLOAT2_H__ #define __UTIL_TYPES_FLOAT2_H__ #ifndef __UTIL_TYPES_H__ # error "Do not include this file directly, include util/types.h instead." #endif CCL_NAMESPACE_BEGIN #ifndef __KERNEL_GPU__ struct float2 { float x, y; __forceinline float operator[](int i) const; __forceinline float &operator[](int i); }; ccl_device_inline float2 make_float2(float x, float y); ccl_device_inline void print_float2(const char *label, const float2 &a); #endif /* __KERNEL_GPU__ */ CCL_NAMESPACE_END #endif /* __UTIL_TYPES_FLOAT2_H__ */