/* SPDX-License-Identifier: Apache-2.0 * Copyright 2011-2022 Blender Foundation */ #pragma once #ifndef __UTIL_TYPES_H__ # error "Do not include this file directly, include util/types.h instead." #endif CCL_NAMESPACE_BEGIN #ifndef __KERNEL_NATIVE_VECTOR_TYPES__ struct int4; struct ccl_try_align(16) float4 { # ifdef __KERNEL_SSE__ union { __m128 m128; struct { float x, y, z, w; }; }; __forceinline float4(); __forceinline explicit float4(const __m128 &a); __forceinline operator const __m128 &() const; __forceinline operator __m128 &(); __forceinline float4 &operator=(const float4 &a); # else /* __KERNEL_SSE__ */ float x, y, z, w; # endif /* __KERNEL_SSE__ */ # ifndef __KERNEL_GPU__ __forceinline float operator[](int i) const; __forceinline float &operator[](int i); # endif }; ccl_device_inline float4 make_float4(float f); ccl_device_inline float4 make_float4(float x, float y, float z, float w); ccl_device_inline float4 make_float4(const int4 &i); ccl_device_inline void print_float4(const char *label, const float4 &a); #endif /* __KERNEL_NATIVE_VECTOR_TYPES__ */ CCL_NAMESPACE_END